Cover Up is a general purpose retouching/beauty plugin that applies a virtual coverup or foundation.
Cover Up may be used multiple times to reduce shine, alter eye color or lip color, and reduce shadows or redness.
Cover Up uses a chroma keying algorithm to limit the processing to selectable skin tones. This can either be sampled with an eye dropper tool, or by using onscreen controls.
Additionally, processing may be restricted to a specific area by use of a limit mask.
As well as processing skintones, Cover Up may be used to alter eye or lip (or clothing) color.
Cover Up is compatible with Final Cut Pro, Motion, Premiere Pro and After Effects.
Presets contain a snapshot of your effect configuration. While no built-in presets are available through this parameter, you can still save and load your own preset files.
When you save parameter configuration to a file on disk, this file can later be loaded to recreate the same effect configuration. Presets generated in one video application can be used by the same plug-in running in a different video application.
How do I use the presets popup menu?The following options are available:
Set to 0 by default. Only values between 0 and 10 are allowed.
The following options are available:
On by default.
Activates on-screen display.
note: this is automatically disabled when Finalis selected for View
Off by default.
A point parameter.
A point parameter.
A point parameter.
Set to 10% by default.
Set to 10% by default.
Set to 10% by default.
Set to 30% by default.
Set to 1 by default. Only values between 1 and 10 are allowed.
Set to 0 by default. Only values between 0 and 10 are allowed.
Blurs the skin selection mask.
At times the skin selection can leave small holes in the area to be processed. This can be corrected with a combination of the Dilate/Erode/Spread sliders.
Set to 0 by default. Only values between 0 and 30 are allowed.
Set to 0 by default. Only values between 0 and 30 are allowed.
Set to 0 by default. Only values between 0 and 30 are allowed.
Off by default.
Set to 0% by default.
Set to 50% by default.
Set to 20% by default.
Set to 10% by default.
Off by default.
Enables an additional mask to manually limit skin selection area.
Note: Limit Mask position may be automatically or manually tracked. When it is automatically tracked, the Limit Offset paramter allows the mask to be offset from the tracking area.
On by default.
Display’s the Limit Mask as a color overlay.
The limit mask’s Origin control point is displayed as a red dot when the mask is manually positioned. The mask center is offset by the purple Limit Offset control when using tracking.
Off by default.
A point parameter centered in the frame by default.
Lets you track an object in your video. When object tracking is complete, keyframes that follow the motion of the object over time are automatically created.
The object tracker can be controlled on-screen in Final Cut Pro and Motion:
For more information on how to display on-screen controls in the Canvas:
Displaying on-screen controlsObjects can be tracked forward or backward relative to the current playhead location in your timeline. In most cases, you will want to position the playhead at the start of the clip:
Make sure the Track Limit Mask option is enabled to prepare for tracking:
Position and resize the region around the object to be tracked:
Click the Track Forward button to begin analysis:
A window reports progress made so far:
Click the
button if you notice that the analysis seems to be following an object incorrectly. Reposition and resize the region before attempting to track the same object again.When the analysis is complete, keyframes are created to follow the object along its path.
The analysis proceeds in the background even if you click on a different window. You can check on the progress of your analysis by selecting the Track Limit Mask command under themenu. If the command is missing from the menu, analysis is already complete.
When object tracking analysis is complete, the rectangular selection around each tracked object follows the object along its detected path.
Make sure the on-screen controls are currently visible in the Canvas in order to see and manipulate the region around each tracked object. Note that each video application has different rules for when on-screen controls are visible in the Canvas.
As you step forward or backward by a single frame, you may drag the region to the desired location. If the motion path seems to wander off by a significant amount, you can click the Track Forward or Track Backward buttons to restart the analysis after applying the desired corrections.
You may also step through all frames where the analysis did a poor job of tracking the object, and manually reposition the region to match the actual location of the object. This gives you the flexibility to use automatic object tracking to estimate a motion path, while making fine-grained adjustments for the perfect results.
Results of the object tracker depend heavily on the video being analyzed. When tracking objects in shaky video, increase the Smoothing level to prevent the resulting motion path from shaking along with the object. The current smoothing level is set through the options menu:
Remember to track the object again after changing the Smoothing level.
To speed up object tracking analysis in Final Cut Pro, transcode all clips to create Optimized Media.
A point parameter centered in the frame by default.
Set to 75% by default.
Set to 20% by default.
Set to 0.9 by default. Only values between 0.1 and 2 are allowed.
Set to 1.25 by default. Only values between 0.1 and 5 are allowed.
Set to 0° by default.
Value must be between -180° and 180°.